Being home for the holidays has given me a lot of free time to play, and whilst I was supposed to be revising for exams in January, I managed to play 56 games this week; despite not playing for two days due to illness. This week was very much defined by the beginning of Season 5 which saw me promoted to Platinum and since that point I have only played Platinum players and managed to hold my own as I won 57% of my games. You can read about my Season 5 update here. I end this week as a rank 10 Platinum, next week I should be able to break the top 8 and hopefully it will only take a few weeks of hard work after that to get promoted again. I am mostly going to talk about TvZ as this is what I played and struggled with most this week.
It has been an odd week against Zerg; I started using a 2 Rax FE build but it took me a while to get it right. I now always apply early Marine pressure to try and force Lings from the opponent and prevent their early game economy from being too strong. Before I was promoted I only won 33% of my TvZs but after, as I started to perfect this build, it went up to 70%. This increase in performance came despite all my opponents being Platinum. I saw DeMusliM using Banshees a lot in TvZ so I started to use them in the later game to take out expansions and keep my opponents economy down, whilst macroing behind Siege Tanks and bunkered Marines.
In general my game sense has greatly improved and I have stopped being surprised by Broodlords and am nearly always prepared for them with Vikings which can then be used to take out expansions and tech structures. I am having problems with Ultralisks at the moment; they always seem to pop out when I am desperate for a fourth and have to move my ground army out a bit to secure it. What is the best way to deal with Ultralisks? I dislike going Marauders as they are bad versus Lings and can't shoot air units, Banshees are easily killed by Mutas if there is an detector around and staying Siege Marine doesn't seem to be cost effective especially if there are Banelings present. So what is best?
Against Zerg I never know when they are weak enough to go for the killing blow after deflecting their late game units like Broodlords and Ultralisks. I never trust that a Zerg is weak and always kill them slowly and carefully because they could still have a lot of money in the bank; this often frustrates the opponent but I'd rather be safe than sorry. I guess looking at larva levels is a good way of gauging their strength but I always think that it is a trick and that the Zerg must have loads of bases or units I don't know about. I think that in general I am overly paranoid and this sometimes leads to me being too slow and the opponent getting back into the game.
I used to think that Random players only knew how to cheese but in the middle leagues I have yet to play a Random who didn't try to play legitimately. If anything I am more likely to over-prepare for what I think is coming and try to defeat them with early pressure. Often a Random's build isn't as refined as a player who has chosen their race; but if anything this makes them more deadly as they are less predictable and could try almost anything. Randoms also have the psychological advantage, making you want to scout earlier, and making you fear that they must be good if they can play every race to such a level.
As this is already quite long I will only briefly talk about the other two match-ups. I am finding that Platinum level TvTs require a lot more thought and APM than Gold level because they are so much better at exploiting a weakness in your defense and destroying you for it. Siege lines mean that even if a player is behind they can get back into the game if you let them, which with my relaxed attitude, I often do. I am finding Platinum level TvPs manageable as long as my opponent doesn't fast expand, which because of Sentrys I don't know how to punish, and I find Colossus follow-ups are hard to deal with.
If you enjoyed this article then you can follow me on twitter at @RobinTerran. Check out my other articles including my Season 5 Update. Thank you for reading and have a happy holidays.
|From rank 1 Gold to rank 10 Platinum; not bad for a weeks work.|
|I really like Entombed Valley for macroing up behind Siege Tanks and Marines, though the fourth can be hard to secure.|
|These Ultras uncontrollably tear through my army.|
|Unexpected mid to late game Banshees are well worth their cost.|
|The standard Terran cloaked Ghost rush.|
|Early game force fields are so annoyingly restrictive, especially as Sentry's can cast as soon as they warp.|